Enchantments

Browse all custom enchantments available on the server

Showing 81 enchantments

Auto Reel

Lvl 1
FishingTreasure

Automatically reels in a hook on bite.

Bane of Netherspawn

Lvl 5
WeaponRare

Inflicts %damage%❤ more damage to nether mobs.

Blast Mining

Lvl 5
WeaponVery Rare

%enchantment_trigger_chance%% chance to mine blocks by explosion.

Trigger: Varies by level

Blindness

Lvl 2
WeaponRare

%enchantment_trigger_chance%% chance to apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on hit.

Trigger: Varies by level

Bomber

Lvl 3
BowTreasure

%enchantment_trigger_chance%% chance to shoot a TNT ignited for %time%s.

Trigger: Varies by level

Cold Steel

Lvl 3
ArmorRare

%enchantment_trigger_chance%% chance to apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on attacker.

Trigger: Varies by level

Confusing Arrows

Lvl 3
BowRare

%enchantment_trigger_chance%% chance for arrow to have %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.)

Trigger: Varies by level

Confusion

Lvl 2
WeaponRare

%enchantment_trigger_chance%% chance to apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on hit.

Trigger: Varies by level

Cure

Lvl 3
WeaponRare

%enchantment_trigger_chance%% chance to cure Zombified Piglins and Zombie Villagers on hit.

Trigger: Varies by level

Curse of Breaking

Lvl 3
CurseTreasure

%enchantment_trigger_chance%% chance to consume extra %amount% durability points.

Trigger: Varies by level

Curse of Death

Lvl 3
CurseTreasure

When killing players, you have a chance of dying too.

Curse of Drowned

Lvl 3
CurseTreasure

%enchantment_trigger_chance%% chance to fish up a Drowned Zombie.

Trigger: Varies by level

Curse of Fragility

Lvl 1
CurseTreasure

Prevents an item from being grindstoned or anviled.

Curse of Mediocrity

Lvl 3
CurseTreasure

%enchantment_trigger_chance%% chance to disenchant item drops.

Trigger: Varies by level

Curse of Misfortune

Lvl 3
CurseTreasure

%enchantment_trigger_chance%% chance to have no drops from blocks or mobs.

Trigger: Varies by level

Cutter

Lvl 3
WeaponVery Rare

%enchantment_trigger_chance%% chance to throw away enemys armor and damage it for %damage%%.

Trigger: Varies by level

Darkness Arrows

Lvl 3
BowRare

%enchantment_trigger_chance%% chance for arrow to have %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.)

Trigger: Varies by level

Darkness Cloak

Lvl 3
ArmorRare

%enchantment_trigger_chance%% chance to apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on attacker.

Trigger: Varies by level

Decapitator

Lvl 2
WeaponTreasure

%enchantment_trigger_chance%% chance to obtain players or mobs head.

Trigger: Varies by level

Double Catch

Lvl 3
FishingVery Rare

Increases amount of caught item by x2 with %enchantment_trigger_chance%% chance.

Trigger: Varies by level

Double Strike

Lvl 2
WeaponVery Rare

%enchantment_trigger_chance%% chance to inflict double damage.

Trigger: Varies by level

Dragon Heart

Lvl 5
ArmorVery Rare

<gray>Grants permanent %enchantment_potion_type% %enchantment_potion_level% effect.</gray>

Dragonfire Arrows

Lvl 3
BowVery Rare

%enchantment_trigger_chance%% chance for arrow to have Dragonfire Effect (R=%radius%, %duration%s).

Trigger: Varies by level

Electrified Arrows

Lvl 3
BowRare

%enchantment_trigger_chance%% chance for an arrow to strike lightning with %damage%❤ extra damage.

Trigger: Varies by level

Elemental Protection

Lvl 4
ArmorRare

Reduces potion and elemental damage by %amount%%.

Ender Bow

Lvl 1
BowTreasure

Shoots ender pearls instead of arrows.

Exhaust

Lvl 4
WeaponRare

%enchantment_trigger_chance%% chance to apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on hit.

Trigger: Varies by level

Explosive Arrows

Lvl 3
BowRare

%enchantment_trigger_chance%% chance to shoot an explosive arrow.

Trigger: Varies by level

Fire Shield

Lvl 4
ArmorVery Rare

%enchantment_trigger_chance%% chance to ignite attackers for %duration%s.

Trigger: Varies by level

Flame Walker

Lvl 2
ArmorTreasure

Ability to walk on lava, immunity to magma damage.

Flare

Lvl 1
BowTreasure

%enchantment_trigger_chance%% chance to create a torch where arrow lands.

Trigger: Varies by level

Ghast

Lvl 1
BowTreasure

Shoots fireballs instead of arrows.

Glass Breaker

Lvl 1
EnhancementRare

Breaks glass instantly

Hardened

Lvl 2
ArmorRare

%enchantment_trigger_chance%% chance to get %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) when damaged.

Trigger: Varies by level

Haste

Lvl 3
EnhancementVery Rare

Grants permanent %enchantment_potion_type% %enchantment_potion_level% effect.

Hover

Lvl 3
BowRare

%enchantment_trigger_chance%% chance for arrow to have %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.)

Trigger: Varies by level

Ice Aspect

Lvl 3
WeaponRare

Freezes and applies %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on hit.

Ice Shield

Lvl 3
ArmorRare

%enchantment_trigger_chance%% chance to freeze and apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on attacker.

Trigger: Varies by level

Infernus

Lvl 3
WeaponRare

Launched trident will ignite the enemy for %time%s. on hit.

Jumping

Lvl 2
ArmorVery Rare

Grants permanent %enchantment_potion_type% %enchantment_potion_level% effect.

Kamikadze

Lvl 3
ArmorRare

%enchantment_trigger_chance%% chance to explode on death.

Trigger: Varies by level

Lightweight

Lvl 1
ArmorRare

<gray>You can safely jump on turtle eggs, farmlands and big dripleaf.</gray>

Lingering

Lvl 3
BowVery Rare

%enchantment_trigger_chance%% chance for tipped arrows to generate a lingering effect.

Trigger: Varies by level

Lucky Miner

Lvl 3
WeaponRare

%enchantment_trigger_chance%% chance to gain %amount%% more XP from ores.

Trigger: Varies by level

Night Vision

Lvl 1
ArmorTreasure

Grants permanent %enchantment_potion_type% %enchantment_potion_level% effect.

Nimble

Lvl 1
WeaponVery Rare

Moves all entitys loot directly to your inventory.

Paralyze

Lvl 5
WeaponRare

%enchantment_trigger_chance%% chance to apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on hit.

Trigger: Varies by level

Poisoned Arrows

Lvl 3
BowRare

%enchantment_trigger_chance%% chance for arrow to have %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.)

Trigger: Varies by level

Rage

Lvl 2
WeaponRare

%enchantment_trigger_chance%% chance to get %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on hit.

Trigger: Varies by level

Rebound

Lvl 1
ArmorTreasure

Effect of landing on a slime block.

Regrowth

Lvl 4
ArmorTreasure

Restores %amount%❤ every few seconds.

Replanter

Lvl 1
ToolVery Rare

Automatically replant crops on right click and when harvest.

Restore

Lvl 3
EnhancementVery Rare

%enchantment_trigger_chance%% chance to save item from breaking back to %amount%%

Trigger: Varies by level

River Master

Lvl 5
FishingRare

Increases casting distance.

Rocket

Lvl 3
WeaponTreasure

%enchantment_trigger_chance%% chance to launch your enemy into the space.

Trigger: Varies by level

Saturation

Lvl 2
ArmorVery Rare

Restores %amount% food points every few seconds.

Seasoned Angler

Lvl 3
FishingRare

Increases amount of XP gained from fishing by %amount%%.

Silk Chest

Lvl 1
WeaponVery Rare

Drop chests and saves all its content.

Silk Spawner

Lvl 1
WeaponTreasure

%enchantment_trigger_chance%% chance to mine spawner.

Trigger: Varies by level

Smelter

Lvl 5
EnhancementRare

Smelts mined blocks with %enchantment_trigger_chance%% chance.

Trigger: Varies by level

Sniper

Lvl 2
BowRare

Increases projectile speed by %amount%%

Soulbound

Lvl 1
EnhancementTreasure

Protects from being dropped on death.

Speed

Lvl 2
ArmorVery Rare

Grants permanent %enchantment_potion_type% %enchantment_potion_level% effect.

Stopping Force

Lvl 3
ArmorRare

%enchantment_trigger_chance%% chance to reduce knockback for %amount%%.

Trigger: Varies by level

Survivalist

Lvl 1
FishingTreasure

Automatically cooks fish if what is caught is raw.

Swiper

Lvl 3
WeaponVery Rare

%enchantment_trigger_chance%% chance to steal %amount% XP from players.

Trigger: Varies by level

Telekinesis

Lvl 1
EnhancementTreasure

Moves all blocks loot directly to your inventory.

Temper

Lvl 5
WeaponVery Rare

Inflicts %amount%% more damage for each %radius%❤ missing.

Thrifty

Lvl 3
WeaponTreasure

%enchantment_trigger_chance%% chance for mobs to drop spawn egg.

Trigger: Varies by level

Thunder

Lvl 5
WeaponRare

%enchantment_trigger_chance%% chance to strike lightning with %damage%❤ extra damage.

Trigger: Varies by level

Treefeller

Lvl 1
WeaponVery Rare

Cuts down an entire tree.

Tunnel

Lvl 3
WeaponVery Rare

Mines multiple blocks at once in a certain shape.

Vampire

Lvl 3
WeaponVery Rare

%enchantment_trigger_chance%% chance to heal for %amount%❤ on hit.

Trigger: Varies by level

Vampiric Arrows

Lvl 3
BowVery Rare

%enchantment_trigger_chance%% chance to restore %amount%❤ on arrow hit.

Trigger: Varies by level

Veinminer

Lvl 3
WeaponVery Rare

Mines up to %amount% blocks of the ore vein at once.

Venom

Lvl 2
WeaponRare

%enchantment_trigger_chance%% chance to apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on hit.

Trigger: Varies by level

Village Defender

Lvl 5
WeaponRare

Inflicts %amount%❤ more damage to all pillagers.

Water Breathing

Lvl 1
ArmorTreasure

Grants permanent %enchantment_potion_type% %enchantment_potion_level% effect.

Wisdom

Lvl 5
WeaponRare

Mobs drops x%modifier% more XP.

Wither

Lvl 2
WeaponRare

%enchantment_trigger_chance%% chance to apply %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.) on hit.

Trigger: Varies by level

Withered Arrows

Lvl 3
BowRare

%enchantment_trigger_chance%% chance for arrow to have %enchantment_potion_type% %enchantment_potion_level% (%enchantment_potion_duration%s.)

Trigger: Varies by level